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Game design · 2024

Monophobia

RPG puzzle and combat game

An RPG puzzle and combat game made in 12 hours with Jay Lau and Andy Liang. It won Hack Club's Counterspell game jam in Hong Kong.

Monophobia's title art, a cluster of violet crystal shards ringed by orbits of light beside a pale moon.

Monophobia is an RPG puzzle and combat game that Jay Lau, Andy Liang and I made in 12 hours at the Hong Kong branch of Counterspell, Hack Club’s game jam for high schoolers, in November 2024.

The theme was “You Are Your Own Enemy”, and the game builds to a twist ending that carries it. There are three endings to find: a bad one, a good one and a secret one.

It won first place, voted by the other teams.